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Michael Lam

Technical Artist, Unity Technologies

Unity 大中華區技術美術(technical artist),曾在遊戲產業工作十多年,具豐富遊戲研發經驗,負責多款 Unity 主機、手機及 VR 遊戲的技術美術製作。精通 Unity 即時渲染特效製作及高效率性能優化。

Sessions by Michael Lam


Unity Custom Shader Graph
Day 2 - 13:30 - 14:30
Chinese

This presentation introduces the new shader graph editor for shader creation, and how to build from simple to advance shader via shader graph tool.

Prerequisite knowledge: Unity Intermediate level