Diamond Level

AMD

About AMD
  
For more than 45 years AMD has driven innovation in high-performance computing, graphics and visualization technologies ― the building blocks for gaming, immersive platforms and the datacenter. Hundreds of millions of consumers, leading Fortune 500 businesses and cutting-edge scientific research facilities around the world rely on AMD technology daily to improve how they live, work and play. AMD employees around the world are focused on building great products that push the boundaries of what is possible. For more information about how AMD is enabling today and inspiring tomorrow, visit the AMD (NASDAQ: AMD)website,blog,Facebook andTwitter pages.

TapTap

TapTap is the ideal player community when looking for games, reviews and friendship.
Providing Android, iOS and web-based support, TapTap is the first and only third-party platform supporting premium Android games in China. And most importantly, we don’t take cut from developers.
TapTap provides featured game evaluated by our editorial team every day. To us, player preference is the sole standard of game quality.
With “beta test" features, players gain early access to new games and provide timely, valuable feedbacks directly to the devs. This ensures the best communication and further development.
Players have the chance to play the games that they really enjoy and devs have the chance to present their masterpiece to the target audience - the true win-win strategy.

Google Play

Google Play is the world’s largest software entertainment platform, bringing the magic of Google to apps, games, and entertainment.

Google Cloud

Google Cloud is Google’s unique and broad portfolio of products, technologies and services that let our customers operate easily in a digital world with the performance they demand. Google Cloud spans every layer of the business, including all of Google Cloud Platform; our user facing collaboration and productivity applications - now named G Suite; all of our machine learning tools and APIs; the enterprise Maps APIs; and also the Android phones, tablets and Chromebooks that access the cloud. All this, built for the cloud from the get-go.

Platinum Level

ARM

Arm technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. Our advanced, energy-efficient processor designs have enabled intelligent computing in more than 130 billion chips and our technologies now securely power products from the sensor to the smartphone and the supercomputer. In combination with our IoT device, connectivity, and data management platform, we are also enabling customers with powerful and actionable business insights that are generating new value from their connected devices and data. Together with 1,000+ technology partners, we are at the forefront of designing, securing and managing all areas of computing from the chip to the cloud.

Gold Level

映陽科技

1994 年 10 月映陽科技成立。成立之初,以推動電子設計自動化普及為使命,在近十幾年的努力後,已在 EDA 產業中開創出一片自己的天空和知名度,並於蘇州設立服務據點。 映陽科技 專注在台灣「電子電路設計」市場的經營,主要代理美國 Cadence 的 PCB、封裝及IC 設計軟體,PCB 設計方面包含:Cadence OrCAD、Cadence Allegro 以及 Cadence Allegro Sigrity;封裝部分包含 Cadence Allegro Package Designer 與 Cadence SiP;而 IC 設計則有:Cadence Virtuoso 與 Cadence Incisive。另外,映陽科技同時也代理許多設計輔助軟體,期望能提供給客戶最完善的解決方案與專業的服務,成為 Your EDA Partner!

映陽科技除了有系統地將產品介紹給客戶之外,更提供專業的諮詢服務,協助客戶解決在軟體操作上所遇到的任何問題,亦有 R & D 人員負責客戶從設計到生產線排料組裝及 ERP / PLM 資料轉換程式及整合的服務,客戶任何提高生產力之構想,皆可透過映陽的技術團隊,獲得更滿意的服務。在精益求精的時代,映陽科技除積極充實自己外,並隨時將最新的產品及觀念技術等資訊與您共享,期待您的繼續支持,並歡迎隨時給予我們批評指教!

曉數碼

Akatsuki Taiwan Inc. is the first overseas branch of Japan listed company Akatsuki Inc. It has entered its 5th year since the establishment. We mainly focus on development and operation of mobile games.
We have about 160 members from all over the world which includes people from Japan, South Korea, India, France and the Netherlands. We create happy and positive work environment, reaching rankings on Great Place to Work® Institute Japan.
The vision of Akatsuki Taiwan Inc. is “Make The World Colorful”. Through the power of entertainment, we’d like to bring dawn to the world.

Photon

Photon is the best multiplayer networking engine among the industry. It is cross-platform, works with Unity and all major engines.
Suitable for any kind of developer, from indies to AAA productions.

Silver Level

雷亞遊戲

Rayark Inc. was founded in 2011. We've released eight titles across platforms like Mobile, PS Vita, Nintendo Switch and more. The eight titles are Cytus, Mandora, DEEMO, Implosion, VOEZ, Cytus II, Sdorica -sunset-,and Cytus α. They span across multiple genres, including music rhythm, action RPG, and causal.
We have always maintained a high standard when it comes to both the content and quality of our games. We don't limit our position to just game development, but the culture and general entertainment industry surrounding our works as well. We want to extend the experience and sensory enjoyment to multiple levels and express the values of the game industry and give players a longlasting impression.

向上國際

Since its founding in 2009, Xiang Shang Games (XSG) has stayed true to its business values of integrity, innovation, and customer satisfaction, providing clients with reliable gaming solutions tailored to their business needs.
With R&D at its core, XSG’s technology forms the backbone in a variety of products such as interactive social gaming platforms, livestreaming technology, LAN-based solutions, and revolutionary Virtual Reality (VR) and Mixed Reality (MR) games.
XSG’s market-proven products are successful in Japan, US, Mexico, and numerous countries in Southeast Asia. The company will continue building an outstanding international brand by providing products and services in line with the highest global standards.

Bronze Level

宇峻奧汀

USERJOY was established in 1995, and is now one of Taiwan's top leading game development companies, with excellent R & D and operations team.
Besides, our self-developed games were over one hundred models and content crossing from PC Game, Online Game, Web Game, Mobile Game, and Casual Games. We also have created a variety of globally popular IP such as the "Kingdom Heroes ", "Fantasia Sango", "Angel Love ", "Beauty Mahjong", and "Let’s Vegas Casino ". The authorized areas of our games were throughout Taiwan, Hong Kong, Macau, Europe the United States, China, Japan, Korea, Thailand, Singapore, Malaysia, Vietnam, Indonesia, Russia, Turkey and many other countries. Till now, Userjoy owns more than 4.5 million memberships, and players with a breakthrough of 10 million players worldwide.

In the future, Userjoy will continue to focus on innovation and development of games, to bring more joy and fun for the world.

Other Sponsoring Partners

Supporting Partners

Digital Taipei

「台北國際數位內容交流會(Digital Taipei)」為臺灣數位內容產業唯一的專業B2B會展,由經濟部工業局致力打造的一個亞洲國際級數位內容交易平台。自2009年起,每年來展出規模200多個攤位,吸引來自歐美、日韓、中國大陸、東南亞…20多國家的買主及媒體參與。
2019年Digital Taipei以「原.源不絕 Focus On Change」為主題,規劃「數位遊戲、IP授權、文學、動畫、影視、教育、戲劇、直播、AR/VR」領域,透過產業論壇、一對一商談媒合及業者產品展示,帶動更多數位內容領域的多元商機。
2019年Digital Taipei於7月12日至7月14日舉辦,邀請您一同參與數位內容盛宴,與各國專業人士深度交流,尋找跨國策略性合作夥伴和交換產業最新情報,作為您挖掘商機的最佳途!

Summer Game Show

2019夏日電玩展於7月12至14日在圓山花博爭艷館展開,今年以「用力玩夏聚! Let’s Have SUM Fun!」為主題,在暑假期間提供玩家最盛大的電玩盛宴。展覽內容分別以「原創經典」(遊戲、桌遊、漫畫、小說、角色IP創作、影視等)、「流行娛樂」(遊戲、電競、賽事、直播娛樂等)、「社群賽事」(電競聯賽、社群同樂會、玩家見面會等)為三大主題展區。

台北市電腦商業同業公會

台北市電腦商業同業公會(Taipei Computer Association),簡稱「台北市電腦公會」,成立於1974年11月5日,創立宗旨為優化台灣、全球接軌、開創新機、創造價值。自創會以來,以推動台灣智慧社會為己任,致力推廣台灣數位內容產業發展為目標,本會是台灣資訊產業一大龍頭,現任理事長由和碩聯合科技股份有限公司童子賢董事長擔任。目前會員數已突破4000家,包含ACER、ASUS、Microsoft、Intel、IBM、HP等八成以上台灣菁英企業,為促進產業交流與發掘台灣新創團隊與企業,本會每年定期舉辦產業交流活動,例如Taipei Game Show、COMPUTEX TAIPEI等展會,每年累計參觀人潮達360萬人次。

TIGEA 獨立遊戲生態圈聯盟

Taiwan Independent Game Ecosystem Alliance(TIGEA) is comprised of partners who have passion on Taiwan indie-game space: Bahamut, DIT Startup, GASH, iKala, Manapool, TGDF, Twitch, WeBackers and Winking Entertainment, Their business scopes cover early-stage investment, incubation, crowd-funding, game testing, media exposure, cloud service, live streaming and global publishing. TIGEA will serve as an information hub for Taiwan indie game community and is aimed to facilitate collaboration between indie game developers and TIGEA partners. For international indie-game developers who is interested in Taiwan game market, you may also contact TIGEA for more information.

台灣遊戲產業合作發展協會

台灣遊戲產業合作發展協會以凝聚台灣地區遊戲產業資源,促進遊戲產業競爭力提升與蓬勃發展為目標,更以造福台灣地區遊戲產業之公司、團體與從業人員為宗旨。

主要任務:

*整合遊戲業界各領域人士之專業知識及經驗,促進交流與充實彼此,進而提升遊戲產業之能量與競爭力。
*努力於推動台灣遊戲研發環境之發展與進步,進而提升遊戲產品之品質與競爭力。
*提供海內外商務媒合之機會,讓台灣遊戲產業業者爭取跨域合作。
*接軌國際,擴展海外遊戲市場,協助推動台灣遊戲產業輸出海外。

Humble Publishing

Here at Humble Bundle, we love indie games. We wanted to make it easier for indie developers to succeed in gaming, and found that publishing is the next way to give back. We're giving developers a boost by helping great ideas become successful games.

五倍紅寶石

We are a group of Ruby lovers in Taiwan and live closely with Ruby/Rails.
  
Our ultimate goal is for more enterprises in Taiwan to know about this elegant and productive programming language, and to adopt it as their primary development tool to speed up their workflow, and more importantly, have fun with it.

TIMU台中獨立遊戲開發者聚會

TIMU 台中獨立遊戲開發者聚會(Taichung Indies Meet Up)。
TIMU 不僅是遊戲開發者們的家,更是所有愛好遊戲的好朋友們可以一起同樂的好所在。
TIMU 定期舉辦各式與遊戲相關的活動,包括遊戲開發者分享會、玩家PK遊戲開發者聚會、各式Game Jam 活動、遊戲相關Workshop …. 等等,歡迎大家一起來玩。

KIMU

高雄獨立遊戲開發者聚會(Kaohsiung Indies Meet Up),簡稱KIMU。2012年由高雄市數位內容創意中心協助成立,定期協助高雄市政府經發局舉辦遊戲開發者聚會、Game Jam以及高雄遊戲週等創作研習活動,是一個以高雄為據點推動遊戲創作風氣、促進產業國際交流的非營利性社群組織。

Co-organizers

財團法人資訊工業策進會

1970年代初期,全球能源危機與工業國家的貿易保護政策,使我國面臨潮流及環境的嚴峻挑戰,如何從傳統產業轉型至技術密集產業,並提高國家整體競爭力,成為當時政府重要的產經發展政策。
1979年5月17日,行政院第1631次院會通過「科學技術發展方案」,決定由政府與民間共同籌設「財團法人資訊工業策進會」。同年7月24日,在資政 李國鼎先生的大力奔走下,創設以「推廣資訊技術有效應用,提升國家整體競爭力;塑造資訊工業發展環境與條件,增強資訊產業競爭力」為宗旨的「財團法人資訊工業策進會」(Institute for Information Industry, III)。

三十多年來,資策會參與規劃研擬並推動政府各項資訊產業政策、致力資通訊前瞻研發、普及與深化資訊應用、培育資訊科技人才及參與國家資訊基礎建設等各項業務,成就備受各界肯定。

IGDA 台灣

IGDA 全名為 International Game Developers Association,中譯為國際遊戲開發者協會,為國際著名的遊戲開發者相關非營利組織。目前全世界共有超過 100 個分部,全球會員數超過 10000 人。台灣分部最早成立於 2001 年,2008 年一度關閉,2012 年底再度開始活動。

IGDA 的活動對象為「開發者個人」,其主要活動內容包括分享資訊、建立開發者社群以及主辦 Global Game Jam 等等,旨於促進各地開發者之間的交流。台灣分部目前將以資訊交流以及主辦 Game Jam 為主要活動內容,希望進一步加強國內遊戲開發者交流風氣,以及增加業界、社群、學校之間的互動機會。

自製遊戲公會

自製遊戲公會,是建立於巴哈姆特的遊戲開發者社群,聚集著喜愛製作遊戲的勇者們。
將近一千兩百多名的勇者,藉由分享、交流、線下會還有勇者小屋的經營,一起來開拓與充實這個遊戲開發者們的聚集地。
想要精進自己的技術嗎?
想要找到適合自己的團隊嗎?
想要招募其他勇者一同製作出一款好玩的遊戲嗎?
本公會擁有KGJ、年底站聚、公會遊戲以及定期的公會活動,讓勇於參加的勇者能夠將自己的才華展示給大家。
不管你擁有什麼樣製作遊戲的專長,只要擁有一顆熱愛製作遊戲的心,相信一定能夠在公會中找尋到自己夢寐以求的夥伴。
最後歡迎您駐足小憇,留下您的足跡,參觀參觀本公會。

學生遊戲夢

Student Game Dream 學生遊戲夢 是一群有信念的學生在 2014 年所創立的遊戲校園社群,最初於學校內免費授課逐漸壯大的學習社群,現在我們有了線上互動社群以及線下活動 學生遊戲黑客松(Student Game Jam , SGJ)以及學生遊戲群英會(Student Game Elite Conference , SGEC),期待這個社群能帶動學生間對遊戲開發技術的追求與分享交流,使這份信念讓獨立開發者成長茁壯。

你有著屬於你的遊戲夢嗎?加入社群,一起開發吧!(・∀・)

Media Partners

巴哈姆特

巴哈姆特成立於1996年,是第一個以電玩為主題的論壇。如今已經邁入第 21 年,是目前台灣最大的ACG社群網站。我們的使命是藉由社群力量,把動漫畫、電玩市場帶到一個更蓬勃、更健全的發展,整合各式媒體,提供最新、最正確的動漫畫與電玩資訊。
成為華人最大動漫畫、電玩社群網站是巴哈姆特的目標,我們有超然的立場,在所有廠商和玩家之中取得毅立不搖的地位。我們將以最專業、最負責、最客觀的立場,來提供所有玩家們最即時、最有品質、最多元化的服務,這是我們不變的經營理念。

SQOOL.NET

SQOOL.NET is a Japanese game information media. They regard the exchange between the Taiwanese game market and the Japanese game market as important, and are continuing to cover the Taiwan game.

Organizer

TGDF執行委員會

TGDF執行委員會由許多熱情並願意長期投入心力,幫助台灣遊戲產業發展的各方人士組成。因為這些人的奔走與投入,台北遊戲開發者論壇(Taipei Game Developers Forum, TGDF)規模逐年成長,並且也有越來越多海外開發者與公司參加,成為國際級的遊戲產業重要活動。