Building X borders: Delivering a cohesive team vision while managing multicultural creativity
          
            Day 2 - 16:30 - 17:30
        
        
            Language: 
            English
             (consecutively interpreted into Mandarin/Chinese)
        
        When multiculturalism is part of you DNA, how do you go about building a product and a studio able to deliver high quality games relevant for the international market.
This session will walk you through the experience, choices and techniques used to deliver a cross platform product, and the team that build it.
Target audience: Independent developers (studios & individuals)
Session Takeaway: Tools and techniques to manage and leverage cultural differences to reach a global audience.